MCPHub LabRegistryCoplayDev/unity-mcp
CoplayDev

CoplayDev/unity mcp

Built by CoplayDev โ€ข 7,715 stars

What is CoplayDev/unity mcp?

A high-performance MCP server implementation for CoplayDev/unity-mcp that bridges the gap between the Model Context Protocol and external services. It allows Large Language Models to interact with your data and tools with low latency and native support.

How to use CoplayDev/unity mcp?

1. Ensure you have an MCP-compatible client (like Claude Desktop) installed. 2. Configure your server with: npx @modelcontextprotocol/CoplayDev/unity-mcp 3. Restart your client and verify the new tools are available in the system catalog.
๐Ÿ›ก๏ธ Scoped (Restricted)
npx @modelcontextprotocol/coplaydev-unity-mcp --scope restricted
๐Ÿ”“ Unrestricted Access
npx @modelcontextprotocol/coplaydev-unity-mcp

Key Features

Native MCP Protocol Support
High-performance Data Streaming
Type-safe Tool Definitions
Seamless Environment Integration

Optimized Use Cases

Connecting external databases to AI workflows
Automating workflow tasks via natural language
Augmenting developer productivity with specialized tools

CoplayDev/unity mcp FAQ

Q

What is an MCP server?

MCP is an open standard that enables developers to build secure, two-way integrations between AI models and local or remote data sources.

Q

Is this server ready for production?

Yes, this server follows standard MCP security patterns and tool-restricted access.

Official Documentation

View on GitHub
<p align="center"> <picture> <source media="(prefers-color-scheme: dark)" srcset="docs/images/logo-header-dark.png"> <img alt="MCP for Unity" src="docs/images/logo-header-light.png" width="400"> </picture> </p> <div align="center">

English <img src="docs/images/connector.svg" alt="โ†”" height="14"> ็ฎ€ไฝ“ไธญๆ–‡ ย ย ย |ย ย ย  Discord <img src="docs/images/connector.svg" alt="โ†”" height="14"> Wiki

Proudly sponsored and maintained by Aura โ€” the AI assistant for Unreal & Unity.

And don't miss Godot AI, the new open source project from the makers of MCP for Unity.
</div> <p align="center"><b>Create your Unity apps with LLMs.</b> MCP for Unity bridges AI assistants โ€” Claude, Codex, VS Code, local LLMs, and more โ€” with your Unity Editor via <a href="https://modelcontextprotocol.io/introduction">Model Context Protocol</a>. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.</p> <p align="center"> <img alt="MCP for Unity building a scene" src="docs/images/building_scene.gif"> </p>
<!-- recent-updates:start --> <details> <summary><strong>Recent Updates</strong></summary>

Full history: Release Notes.

</details> <!-- recent-updates:end -->

What it does

Control the Unity Editor in natural language from any MCP client โ€” create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 48 focused MCP tool entrypoints, any client, free & MIT.

Browse the full tool catalog โ†’


Quickstart

Requirements: Unity 2021.3 LTS โ†’ 6.x ยท Python 3.10+ (via uv). Works with any MCP client โ€” Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.

  1. Install โ€” Unity โ†’ Package Manager โ†’ Add from git URL: https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main ย (pin #v10.0.0 for this release, or openupm add com.coplaydev.unity-mcp)
  2. Configure โ€” Window โ†’ MCP for Unity โ†’ Configure All Detected Clients.
  3. Prompt โ€” "Create a cube at the origin and add a Rigidbody." The cube appears in seconds.

Community

  • Discord โ€” chat with maintainers and other contributors
  • Issues โ€” bugs and feature requests
  • Discussions โ€” design ideas and broader questions
  • Security: see SECURITY.md for private reporting

Contributing

See CONTRIBUTING.md. Branch off beta, not main. The full dev setup, testing, and release process live in the Contributing docs.

Advanced

Star History

Star History Chart

Citation

If MCP for Unity helped your research, please cite it.

@inproceedings{wu2025mcpunity,
  author    = {Wu, Shutong and Barnett, Justin P.},
  title     = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring},
  year      = {2025},
  isbn      = {9798400721366},
  publisher = {Association for Computing Machinery},
  address   = {New York, NY, USA},
  url       = {https://doi.org/10.1145/3757376.3771417},
  doi       = {10.1145/3757376.3771417},
  series    = {SA Technical Communications '25}
}

Unity AI Tools by Aura

Aura offers 2 AI tools for Unity:

  • MCP for Unity is available freely under the MIT license.
  • Aura for Unity is a premium Unity/Unreal AI assistant built for game devs.

Disclaimer

This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies.


License: MIT โ€” see LICENSE.

Global Ranking

7.7
Trust ScoreMCPHub Index

Based on codebase health & activity.

Manual Config

{ "mcpServers": { "coplaydev-unity-mcp": { "command": "npx", "args": ["coplaydev-unity-mcp"] } } }